Source: Warhammer Armies Project: Unofficial 9th Edition

Foot of Gork
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Spell Level 6Casting Value: 15+

The Shaman raises his arms and implores the sky with wild gesticulations. An almighty green foot descends to crush the foe, making a resounding krunching sound as it does so.

Foot of Gork is a direct damage spell. Place the small template within 36" of the caster. It then scatters D6", maintaining the same facing. All models hit by the template suffer a Strength 6 hit with the Multiple Wounds (D3) special rule. The caster can choose to intensify Gork's involvement in the battle to a full warpath of stomping. If they do so the casting value is increased to 18+, but after resolving the effects of the spell, roll a dice and consult the following table:

D6

Result

1

Gork slips and stomps one of your own units!

Your opponent places the template anywhere on the table. It then scatters and inflicts damage exactly as described above. The spell then ends.

2-3

Gork gets bored and wanders off.

The spell ends without further effect.

4-6

Gork stomps another enemy unit (or the same one - when Gork wants something stomped, he stomps it!).

Place the template again, as described above. After resolving the effects of this stomp, roll again on this table.