The term cavalry refers to roughly man-sized riders mounted on war beasts – commonly warhorses, or similar creatures. Good examples of cavalry are things such as Bretonnian Questing Knights, Orc Boar Boyz or Dark Elf Cold One Knights. Cavalry specialise in performing devastating charges, using the momentum of mount and rider to smash the enemy formation apart whilst skewering the unlucky foes with lance, spear or sword.
Although a cavalry model has two sets of characteristics, one for the rider and one for the mount, it is treated in all respects as a single model – the rider cannot dismount. When moving, the cavalry model always uses the Movement characteristic of the mount, and never that of the rider.
The rider and mount use their own Weapon Skill, Strength, Initiative and Attacks characteristics when they attack. Each can attack any opponent that the cavalry model is in base contact with.
Similarly, it is the rider's Weapon Skill that is used for the purposes of the enemy rolling to hit – the mount's Weapon Skill is used only when the mount strikes blows. We assume the rider to be in complete control of their mount, so the mount's Leadership is never used, unless a spell or special rule states otherwise.
If the rider has a missile weapon, they always use their own Ballistic Skill, rather than that of their mount.
When attacking a Cavalry model, always use the highest Toughness and Wounds value from either the rider or the mount.
If the rider and the mount both have armour saves or ward saves these may be combined as normal. In the case ofsaves, use only the highest value.
Any equipment or magic items the model might otherwise have only apply to the rider, not the mount (unless specified).
A unit of Cavalry is required to be five or more models wide in order to be able to gain rank bonus.
When a cavalry model makes supporting attacks, only the rider can strike – we assume that the mount lacks both the discipline and the reach to fight through those ahead of it.
Cavalry are subject to the following special rules:, .
Note that the Impact Hits are resolved at the Strength of the mount, not the rider.
Any special rules listed for Cavalry units only apply to rider, unless they specifically mention the mount. There are, however, a few exceptions. If either the rider or the mount has one of the following special rules, then the whole model has it:
Berserk Rage (see)
Cavalry have aof 2.
Line of Sight
Cavalry have avalue of 2.
Cavalry have an approved base size of 20x20mm, 25x25mm, 25x50mm, 40x40mm and 50x50mm.