Source: Warhammer Armies Project: Unofficial 9th Edition

Devolve
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Spell Level 2Casting Value: 8+

Delving into his enemies' minds, the shaman magnifies the savage and animalistic parts of their psyche until they are no more than growling beasts.

Devolve is a hex spell that targets all enemy units within 12". All target units must take a Leadership test. If the test is failed, the unit suffers a number of wounds equal to the amount the test was failed by with the Ignores Armour Saves special rule. The Wizard can choose to instead have their spell target all enemy units within 24". If they do so, the casting value is increased to 16+.