Source: Warhammer Armies Project: Unofficial 9th Edition

Wards of the Gods
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At the beginning of each of your turns, you may choose one of the following Wards. Each Ward lasts until the beginning of your next turn.

  • Ward of Qu'aph: The Tomb Barque becomes Ethereal.

  • Ward of Sokth: Enemy units within 12" of the Tomb Barque must re-roll 6's when rolling To Hit in close combat.

  • Ward of Tahoth: All friendly Wizards within 6" gain the Loremaster special rule.

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