The Chekist have the right to condemn and execute anyone they consider a traitor to the cause. As a result, the presence of nearby Chekist "encourage" the soldiers of Kislev to fight all the harder.
Fight or Die
All friendly units within 6" of a unit of Chekist may roll 3D6 for theirand discard the highest result. If a friendly unit flees within 12" of a unit of Chekist, they may choose to open fire on that unit with their pistols. If they manage to cause a casualty, the unit will rally immediately after making their flee move.