Source: Warhammer Armies Project: Unofficial 9th Edition

Engine of the Gods
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An Engine of the Gods is a mysterious but powerful arcane artefact of the Old Ones. It contains the power to call down the wrath of the Old Ones upon the foes of the Lizardmen, manifesting as a blinding orb arcing from the sky to burst amongst the ranks of the enemy.

An Engine of the Gods confers the following special rules:

  • Arcane Configuration: If you have one or more Engines of the Gods on the battlefield at the start of your Magic phase, select one of the eight Lores of Battle Magic from the Warhammer rulebook. Until the start of your next Magic phase, the casting values for all spells from the selected lore are reduced by 1 (to a minimum of 3).

  • Burning Alignment: As the Engine comes into alignment, magical power is unleashed to scour the enemy.
    Innate bound spell (power level 3). Burning Alignment is a direct damage spell that targets every enemy unit within 4D6" of the Engine's front arc. Each target suffers D6 Strength 4 hits with the Flaming Attacks special rule, distributed as for shooting.

  • Portent of Warding: The Ancient Stegadon and all friendly units within 6" have a Ward save (6+).

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