Use this chart when fighting, , , , , and .
|1||Yell and Bawl (see Giants, but the combat is won by 3)|
|2||Jump Up and Down (see Giants, but causes 3 Stomp Attacks resolved at Strength 8)|
|3||Pick Up and... (See Giants but resolved at Strength 8 rather than 6. If the Bonegrinder Giant opts to Hurl or Throw Back Into Combat, resolve hits at Strength 5)|
|4-6||Swing with Club (see Giants, but using the Random Attacks (3D6) special rule)|