Source: Warhammer Armies Project: Unofficial 9th Edition

Battle of Wills
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Immediately before the first model in an enemy unit rolls To Hit against the Coven Throne (either in close combat or shooting), the opponent must roll a D6 and add it to his unit's Leadership (attacks that do not roll To Hit are exempt from this effect). Next, roll a D6 and add it to the Coven Throne's Leadership. To find the result of the Battle of Wills, subtract the enemy's total from the Coven Throne's total, and apply the result to the table below – the results last until the end of the turn.

Result

Effect

0 or less

Back off, devils!

No effect.

1-2

Must... resist...

The enemy is at -1 Weapon Skill and -l Ballistic Skill.

3-5

Bewitched.

The enemy must re-roll successful To Hit rolls.

6+

Completely enthralled.

The enemy turn upon themselves. Every model in the enemy unit makes a single close combat attack, resolved against its own unit. War machines take a single Strength 3 hit for each remaining crewman against the crews' Toughness. Affected units may not otherwise shoot or attack this turn.

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